“Studying only the end result of a spell cannot grant a mage true understanding. One must delve deep into the reasoning of magic, itself.”

King Solace of Spectra A.S.M 152


A high-concept fantasy world built around the premise of magic as a driving force for adaptation.


Documenting and developing stories, characters, art, games, apparel, accessories, and other wares based on the world of Spectra. It is told through the narrative of a cult that modernized through the use of time. They are know in its history as ‘The Candle Makers’.


Spectra is a world driven by survival of the fittest through magical adaptations.

The world is divided in half: one side composed of mage-cults holding onto the old ways of magic-conduction. The other half is a new civilization rapidly advancing with tools to fight for their survival.

The Mirra Wars begins our tale…

The uprise that brings us here begins with the practice of synthetic magic. Unknown for decades but observed, this state-conduction allows for the manipulation of the basic properties of magic.

It is developed after a mirror-like comet strikes. Its true nature revealed by reflecting the very air around it. The rock was mined and used to create a new way of life.