Primer Volume One
The first printed primer is a collection of short stories and illustrations from the world of Spectra.
The first printed primer is a collection of short stories and illustrations from the world of Spectra.
The Red Gourd In all my journeys through the lush forest of the highlands, I had never seen it before. I’ve walked this path many times. Never steering from the direction my memories lead me. Years of walking among these trees. I’ve seen the large Isle of Spectra, from ‘Leaping Fires’ territory to the Drifting […]
In the land of Spectra there are many types of animals, but only one that is magic sensitive and sentient. The poppy is a rare creature that can command magic. Their greatest attack literally causes one’s spirit to leave it’s body. Poppi are protected by the kingdom as they are poached for their fur which […]
There are two materials driving the modernization of Spectra. Spectralium The combination of two components: a brass-like metal for its conductive properties and an element called rhenium for its ability to resist the degradation caused by magic. Together these create the alloy which was later deemed Spectralium. The alloy is an ancient secret, discovered long […]
Before the hyper-growth of the first kingdom a meteor hit the central island. This meteor ended up being the material ‘Mirra’. Discovered when a mage tried to break it using gravity magic, the meteor reflected the spell. The first king determined that this material could be harvested and used to advance their goal of harmonizing […]
The Kingdom of Spectra spans to all corners of the large island, and even beyond to the northern isles. It’s inhabitants are able to explore and enjoy every village and town in the kingdom. However, there is always the threat of being attacked or kidnapped by one of the mage-cults. The kingdom itself is composed […]
The makeup of Spectra consists of refugees from cults and citizens of new generations. Spectra accepts anyone into its kingdom. The people are able to pursue any type of life, from farming to magic-smithing.
One of the first knights to rise from the development of synthetic magic, the Elemental Knight is much weaker but has variety on it’s side. Training as an elemental takes years of dedication as learning each type of magic can be extremely difficult and physically tasking. Abilities & Equipment Natural Magics are the Elemental Knights […]
Warriors are constructed soldiers by the Mage-Cult: Collective of Exchange. They take skeletal structures and rebind them with flesh and blood. These soldiers have hardly any Essentia, but become conscripts of the Mage-Cult. Some escape and are recruit-able in the Prism Foundry. Abilities, Equipment, and Stats Mirra Blade Able to reflect magic, the Warrior’s blade […]
One of the newer discoveries of synthetic magic was its ability to pinpoint specific effects in others, specifically with Corporeal magic. A class of soldier was developed around this principal called Enchanter, they have the ability to cause ailments to enemies and status boosts to allies. They are specialist and have to be recruited at […]
Around the time of the first king, a class of soldiers were created called Mirra Knights. They were given the task of protecting towns and eradicating ancient civilizations of mages know as the Cults of Magic. Utilizing Mirra-Metal for their weapons and armor due to its nature of reflecting all magics, they became the frontline […]
Summoners are a combination of Corporeal and Essentia magic conductors. They are able to use both magics at once. Summoners are recruitable at Castle Spectra. With the ability to heal, the summoner mostly uses this magic to revive allies. The darker side of the summoner is their proclivity to raise the dead with Essentia. They […]
A class of mage that can control both gravity and temporal magic. The only type of mage which can dawn the title ‘Phantom’ are those who have lineage from both the time cult and gravity cult. They are recruitable in The Candle Maker town. Abilities and Equipment Conducting gravity-waves allows the phantom to move about […]
Thieves are not very common and often maligned in the kingdom. They can be recruited outside of most smaller towns and villages. Abilities and Equipment Thieves tend to stick to one type of magic, gravity. While they aren’t incredibly adept at the skill, they use the magic to great benefit in stealth. The thief’s first […]